Nonogram

30ร—30 Picross Online โ€” 900 Cells, Six Difficulty Levels

Thirty rows, thirty columns, 900 cells. This is the maximum. The 30ร—30 is the largest Picross format on the platform โ€” a 60-line constraint network, pixel art at the highest resolution the format can produce, and an Evil difficulty configuration that represents the hardest Picross puzzle available anywhere. Choose your difficulty knowing exactly what you're committing to.

Choose Your 30ร—30 Difficulty

โ†’ 30ร—30 Easy โ€” high-overlap clues, maximum-resolution pixel art, 80โ€“130 minute sessions

โ†’ 30ร—30 Medium โ€” 60-line cross-referencing, 150โ€“240 minute sessions

โ†’ 30ร—30 Hard โ€” arrangement enumeration across 900 cells, 240โ€“400 minute sessions

โ†’ 30ร—30 Expert โ€” hypothesis technique across a 60-line network, 8โ€“13 hour multi-session project

โ†’ 30ร—30 Extreme โ€” extended multi-cycle hypothesis solving, 15โ€“25 hour multi-week project

โ†’ 30ร—30 Evil โ€” the hardest Picross configuration on the platform, 25โ€“60 hour multi-week project

What 30ร—30 Represents

The end of the progression. The 30ร—30 is the final destination of the platform's size ladder. Every technique, every habit, and every documentation discipline developed across the smaller grid sizes reaches its maximum expression here. Easy and Medium remain accessible to any solid solver willing to commit the time. Hard and above are dedicated multi-session projects. Evil 30ร—30 is what the entire progression has been building toward โ€” the hardest Picross puzzle this platform, and the Picross format itself, can generate.

Nine hundred cells of maximum-resolution pixel art. At 900 cells, Picross images achieve a visual complexity and detail that no smaller grid can approach. The pixel art at 30ร—30 reads less like a game graphic and more like an illustration โ€” intricate compositions with expressive detail, texture, and visual depth that make the reveal one of the most memorable experiences the format offers at any size.

The exact half-line threshold. In a 30-cell line, any single-block clue of "15" or smaller produces zero direct overlap. "15" is exactly half of 30 โ€” making 30ร—30 the only grid size on the platform where the zero-overlap boundary falls precisely at the midpoint of possible single-block sizes. Below "16", every single-block clue in a 30-cell line depends entirely on cross-referencing. This makes 30ร—30 the most cross-referencing-intensive grid per line of all the available sizes.

30ร—30 Overlap Analysis โ€” Key Numbers

With a 30-cell line, the overlap landscape is defined by the midpoint at "15":

Clue "29" โ†’ slack 1 โ€” cells 2โ€“29 always filled. Twenty-eight confirmed cells.

Clue "25" โ†’ slack 5 โ€” cells 6โ€“25 always filled. Twenty confirmed cells.

Clue "20" โ†’ slack 10 โ€” cells 11โ€“20 always filled. Ten confirmed cells.

Clue "17" โ†’ slack 13 โ€” cells 14โ€“17 always filled. Four confirmed cells.

Clue "16" โ†’ slack 14 โ€” cells 15โ€“16 always filled. Two confirmed cells.

Clue "15" โ†’ slack 15 โ€” zero overlap. The exact midpoint: half the possible single-block range produces nothing.

Clue "16 13" โ†’ minimum span 30, slack 0. Forced: cells 1โ€“16 filled, cell 17 empty, cells 18โ€“30 filled.

Clue "15 14" โ†’ minimum span 30, slack 0. Forced: cells 1โ€“15 filled, cell 16 empty, cells 17โ€“30 filled.

Clue "10 10 8" โ†’ minimum span 30, slack 0. Forced: cells 1โ€“10, gap, cells 12โ€“21, gap, cells 23โ€“30.

Clue "10 8 10" โ†’ minimum span 30, slack 0. Forced: cells 1โ€“10, gap, cells 12โ€“19, gap, cells 21โ€“30.

Clue "9 10 9" โ†’ minimum span 30, slack 0. Forced: cells 1โ€“9, gap, cells 11โ€“20, gap, cells 22โ€“30.

Where 30ร—30 Sits in the Full Progression

30ร—30 is the ceiling. There is no larger grid on the platform. Players arriving at 30ร—30 have typically worked through the full difficulty spectrum at 25ร—25 โ€” or at minimum through 20ร—20 โ€” and have developed the systematic 60-line management habits, documentation infrastructure, and session discipline that this grid demands. Easy and Medium are achievable without that preparation for experienced solvers; Hard and above require it.

Stuck on a specific puzzle? The 30ร—30 Solver identifies your next step from the current clue state.

FAQ

Easy and Medium are for any experienced Picross solver who wants the most visually impressive pixel-art reveals the format produces and is willing to commit 1.5โ€“4 hours per puzzle. Hard and above are for dedicated large-format Picross players with multi-session habits and digital documentation systems. Evil 30ร—30 specifically is for solvers who have completed Evil at 20ร—20 or 25ร—25 and want the absolute maximum challenge the format can offer.

The "15" midpoint threshold โ€” exactly half the possible single-block range produces zero overlap โ€” is a notable mathematical property of the 30-cell line that no other grid size shares. The 60-line network is the platform maximum. And Evil 30ร—30 extends the nested hypothesis structure to chains and cycle counts that are categorically larger than at 25ร—25, making it a qualitatively different undertaking rather than simply "more of the same."

Easy: 80โ€“130 minutes. Medium: 150โ€“240 minutes. Hard: 240โ€“400 minutes across multiple sessions. Expert: 480โ€“800 minutes across multiple sessions. Extreme: 900โ€“1500 minutes across many sessions. Evil: 1500โ€“3600 minutes across weeks of work.